CURVE CONSTRUCTION METHODS
Curves are used as building blocks to construct surfaces. Curves are used to join surfaces with each other. Curves form a basis to construct faces used in solid body models and wireframe models. In some cases curves act as reference objects to position other elements of a geometric model.
All curves are the MbCurve3D class inheritors and are described in section CURVES. The curves can be constructed by directly calling the corresponding constructors or using the methods described in this section.