MbMeshProcessor Class – Shell Creation
The MbMeshProcessor class is intended for creating a shell based on a polygonal mesh with user-defined settings. The class provides advanced capabilities for controlling segmentation and surface recognition processes.
class MbMeshProcessor {
public:
// Create a processor instance by a collection of elements.
MbMeshProcessor * Create( const MbCollection & collection );
// Destructor
~MbMeshProcessor();
// Recognition tolerance control
void SetRelativeTolerance( double tolerance );
void SetTolerance( double tolerance );
double GetTolerance() const;
// Mesh "healing".
void SetUseMeshSmoothing( bool useSmoothing );
// Mesh segmentation control.
const MbCollection & GetSegmentedMesh();
MbResultType SegmentMesh( bool createSurfaces = true );
void ResetSegmentation();
void UniteSegments( size_t firstSegmentIdx,
size_t secondSegmentIdx );
MbResultType SegmentMeshBySeparators( const std::vector<std::vector<uint>> & sep );
// Surface recognition control.
void SetReconstructionMode( MbeSurfReconstructMode mode );
void FitSurfaceToSegment( size_t idxSegment );
void FitSurfaceToSegment( size_t idxSegment, MbeSpaceType surfaceType );
const MbSurface * GetSegmentSurface( size_t idxSegment ) const;
// B-Rep model construction.
MbResultType CreateBRepShell( MbFaceShell *& pShell );
..
};
The class description is located in the action_b_shaper.h file.
More detailed descriptions of the class methods are provided in next subsections.