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C3D Toolkit
Kernel - 118069, Vision - 2.16.7.1844
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Data types of collision detection module. More...
Classes | |
| class | CdSceneIterator |
| Iterator for traversing objects of collision detector scene. More... | |
| struct | CdSceneIteratorRange |
| Iterator range of scene for support range-based for loop. More... | |
| struct | CDM_instance |
| The structure specifing the instance of geometric object (polygonal or boundary representation). More... | |
| struct | CDM_component |
| A component is a geometric union of bodies or polygonal objects which have their own local coordinate system. More... | |
| struct | CDM_ray |
| The structure defining the ray in the collision detector scene. More... | |
| struct | CDM_callback_table |
| The structure uniting collision detection callbacks. More... | |
Typedefs | |
| typedef SPtr< MbItem >(* | CDM_item_registered) (cdet_app_item appItem) |
| Application item was registered in the scene. | |
| typedef void(* | CDM_item_unregistered) (cdet_app_item appItem) |
| Application item was unregistered in the scene. | |
| typedef bool(* | CDM_abort) () |
| Query to interrupt calculations. | |
Enumerations | |
| enum | cdet_setting_result { CDM_PARAMETER_Applied = 1 , CDM_PARAMETER_NotChanged } |
| The result of changing the collision search settings. More... | |
Data types of collision detection module.