C3D Toolkit  Kernel - 118069, Vision - 2.16.7.1844

A component is a geometric union of bodies or polygonal objects which have their own local coordinate system. More...

#include <cdm_types.h>

+ Collaboration diagram for CDM_component:

Detailed Description

A component is a geometric union of bodies or polygonal objects which have their own local coordinate system.


The documentation for this struct was generated from the following file: