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C3D Toolkit
Kernel - 118060, Vision - 2.15.0.1825
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Balanced tree. More...
#include <templ_balance_tree.h>
Public Member Functions | |
| BalanceTree (Compare_t c_t=SimplePointCompFuncT, Compare_v c_v=nullptr, bool shouldDelete=true) | |
| Constructor. | |
| virtual | ~BalanceTree () |
| Destructor. | |
| bool | Add (Type *) |
| Add element. | |
| size_t | Count () const |
| Set count of elements. | |
| void | Flush (DelType=defDelete) |
| Delete all elements. | |
| bool | Remove (Type *delObject, DelType=defDelete) |
| Delete an element from array. | |
| bool | FindIt (const Type *) const |
| Find an element by a pointer. | |
| Type * | Find (void *) const |
| Find an element. | |
| bool | Detach (const Type *) |
| Detach an object. | |
Public Attributes | |
| BalanceTreeNode< Type > * | root_m |
| Root of tree. | |
| size_t | allCount_m |
| Count. | |
| bool | owns_m |
| Whether it is possible to delete elements. | |
| bool | isBranchGrew_m |
| Flag of growth of a tree. | |
| Compare_t | compT_m |
| Sorting function is used while adding an object. | |
| Compare_v | compV_m |
| Sorting function is used while search an object. | |
Protected Member Functions | |
| bool | AddToBalanceTree (Type &content, BalanceTreeNode< Type > *&node, bool &isBranchGrew) |
| Add object to tree. | |
| bool | DeleteFromBalanceTree (Type &content, BalanceTreeNode< Type > *&node, bool &isBranchGrew, DelType del) |
| Delete an object from tree. | |
| void | BalanceL (BalanceTreeNode< Type > *&node, bool &isBranchGrew) |
| Balance left branch. | |
| void | BalanceR (BalanceTreeNode< Type > *&node, bool &isBranchGrew) |
| Balance right branch. | |
Balanced tree.
Balanced tree.