.. role:: blue :class: blue Constructing a Triangulation Outline ==================================== .. _Constructing_a_Triangulation_Outline_: .. kernel version: The method .. code-block:: cpp void CalculateBoundsSltFast( const MbGrid & grid, const MbMatrix3D & matrix, bool perspective, RPArray< MbFloatPoint3D > & points ); constructs triangulation outline lines. The input parameters of the method are: - **grid** – triangulation of a body face, - **matrix** – matrix that defines the viewing vector, - **perspective** – flag of perspective display. The output parameter of the method is: **points** – a set of pointers to points from the **grid.points** triangulation. The method does not return a value. The method is declared in the *map_create.h* file. The method is intended for constructing polygonal outline lines and is used to visualize the triangulation silhouette.